The First Council of Omonporch: Difference between revisions

The most recent patch made it so Asphodel's aggressive response to the Chaos Spiel no longer fades over time.
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(The most recent patch made it so Asphodel's aggressive response to the Chaos Spiel no longer fades over time.)
 
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During the main quest segment, [[The Earl of Omonporch]], the player will have the opportunity to convene a council of factions at {{favilink|Omonporch}}. This event is known as the '''First Council of Omonporch''', or somtimes more simply, '''The Spindle Negotiation'''. The game will choose four visible factions that the player character has 250 or higher reputation with, sorted by highest reputation. If there are not enough factions that fit this criteria, the player character must increase their reputation with more factions in order to convene the council{{Code Reference|class=SpindleNegotiation.cs|method=HasEnoughFriends()}}. If multiple factions are somehow tied for the fourth spot by having the same reputation, they will be randomly chosen{{Code Reference|class=FactionRepComparerRandomSortEqual|namespace=XRL.UI}}. Once three days (3,600 game ticks) have passed after calling the delegates, the negotiations will begin.
During the main quest segment, [[The Earl of Omonporch]], the player will have the opportunity to convene a council of factions at {{favilink|Omonporch}}. This event is known as the '''First Council of Omonporch''', or somtimes more simply, '''The Spindle Negotiation'''. The game will choose four visible factions that the player character has 250 or higher reputation with, sorted by highest reputation. If there are not enough factions that fit this criteria, the player character must increase their reputation with more factions in order to convene the council{{Code Reference|class=SpindleNegotiation.cs|method=HasEnoughFriends()}}. If multiple factions are somehow tied for the fourth spot by having the same reputation, one will be randomly chosen{{Code Reference|class=FactionRepComparerRandomSortEqual|namespace=XRL.UI}}. Once three days (3,600 game ticks) have passed after calling the delegates, the negotiations will begin.


During this event, the player will have to choose one of the following options to appease {{favilink|Asphodel, Earl of Omonporch}}:
During this event, the player will have to choose one of the following options to appease {{favilink|Asphodel, Earl of Omonporch}}:
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If the player chooses the third option, they will receive a [[faction heirloom]] as part of the outcome of the event, at the cost of betraying a different faction.
If the player chooses the third option, they will receive a [[faction heirloom]] as part of the outcome of the event, at the cost of betraying a different faction. Both the second and third options allow the player to select which factions are affected by the outcome.


== Chaos Spiel ==
== Chaos Spiel ==
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This indeed changes faction A's feeling towards faction B to -100, which will cause members of faction A to attack members of faction B on sight{{Code Reference|class=SpindleNegotiation|method=FireEvent()}}.
This indeed changes faction A's feeling towards faction B to -100, which will cause members of faction A to attack members of faction B on sight{{Code Reference|class=SpindleNegotiation|method=FireEvent()}}.


Once the three statements are made, Asphodel will yell "{{qud shader|R|You ruined the First Council of Omonporch, you barbaric lout!}}" and immediately become aggressive at the player. This anger is temporary however, and can be removed after spending sufficient time away from the zone. Asphodel will not agree to lease the Spindle if the Chaos Spiel is invoked and will not convene another council; Killing Asphodel the only way to continue the main story.  
Once the three statements are made, Asphodel will yell "{{qud shader|R|You ruined the First Council of Omonporch, you barbaric lout!}}" and immediately become aggressive at the player. This aggression is permanent - it cannot be removed after spending time away from the zone. Asphodel will not agree to lease the Spindle if the Chaos Spiel is invoked and will not convene another council; killing Asphodel the only way to continue the main story.  


=== Reputation changes ===
=== Reputation changes ===
The only guaranteed reputation change is a 295 to 305 increase to [[highly entropic beings]]. Each statement also '''in'''creases faction A's reputation to the player by 195 to 205, while faction B's reputation to the player '''de'''creases by 195 to 205.
The only guaranteed reputation change is a 295 to 305 increase to [[highly entropic beings]]. Each statement also '''in'''creases faction A's reputation to the player by 195 to 205, while faction B's reputation to the player '''de'''creases by 195 to 205.
{{References|2.0.202.68}}
 
=== Faction delegates ===
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*The creature chosen to represent a given faction is selected at random from among types of creatures in that faction that are not “unique” (i.e., that are not explicitly excluded from encounters). If there is no such creature (as is the case for, e.g., [[water barons]]), a {{Favilink | diplomacy droid}} represents them.{{Code Reference | class = DelegateSpawner | method = FireEvent | case = "EnteredCell"}}
*Having Baetyls as a favored faction is difficult (due to a lack of legendary Baetyls), but will result in a faction delegate {{favilink|Sparking Baetyl}} who gives a quest as usual, though the delegate will disappear after the negotiations are over whether or not the quest is completed.
 
{{References|2.0.203.56}}
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