Thirst: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
!Thirst level
!Thirst level
!Thirst level ([[Amphibious]])
!Thirst level ({{favilink|Amphibious}})
!Thirst
!Thirst
|-
|-
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==Effects of Thirst==
==Effects of Thirst==
If the player character is at 0 water, every action causes the character to save against a penetration roll against toughness, 1d(toughness modifier) and a save target of 2. If all three penetration attempts fail, the character will take {{heart}} 2 damage.
If the player character is at 0 water, every action causes the character to save against a penetration roll against toughness, 1d(toughness modifier) and a save target of 2. If all three penetration attempts fail, the character will take {{heart}} 2 damage.
In addition, all natural healing will be disabled.{{Code Reference | class=Stomach | method=ProcessNaturalHealing}}
==Passive Thirst==
==Passive Thirst==
How fast thirst decreases is calculated by the creature's [[Quickness]] divided by 5. If the creature has [[Amphibious]], this amount is divided by 3 instead. Assuming that the creature has normal quickness, the water amount will decrease by 20 every action.  
How fast thirst decreases is calculated by the creature's [[Quickness]] divided by 5. If the creature has [[Amphibious]], this amount is divided by 3 instead. Assuming that the creature has normal quickness, the water amount will decrease by 20 every action.  
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==Thirst in Combat==
==Thirst in Combat==
Several creatures have ways of removing or increasing a creatures thirst level. If the creature is {{favilink|Amphibious}}, The amount increased or decreased is divided by 10. {{favilink|Amphibious}} creatures are unable to go past their max water level (50,000) through this method.
Several creatures have ways of removing or increasing a creatures thirst level. If the creature is {{favilink|Amphibious}}, the amount increased or decreased is divided by 10. Amphibious creatures are unable to go past their max water level (50,000) through this method.


*{{favilink|thirst thistle|plural}} are stationary plant turrets that fire bullets. If these hit, thirst is decreased by 1-60,000 units.<ref>XRL.World.Parts.ThirstOnHit.cs</ref>
*{{favilink|thirst thistle|plural}} are stationary plant turrets that attack with their {{favilink|thistle pitcher}}. If an attack hits, thirst is decreased by 1-60,000 units.<ref>XRL.World.Parts.ThirstOnHit.cs</ref>


*{{favilink|soupy sludge|plural}} with {{favilink|watery pseudopod|plural}} are able to force the creature into quenching 60,000 units of thirst. This guarantees that the creature will vomit.<ref>XRL.World.Parts.QuenchOnHit.cs</ref>
*{{favilink|soupy sludge|plural}} with {{favilink|watery pseudopod|plural}} are able to force the creature into quenching 60,000 units of thirst. This guarantees that the creature will vomit.<ref>XRL.World.Parts.QuenchOnHit.cs</ref>
 
**Sludges bearing {{favilink|salty pseudopod|plural}} will dessicate target instead, setting their thirst level to 0.
** Sludges bearing {{favilink|salty pseudopod|plural}} will dessicate target instead, setting their thirst level to 0.


==References==
==References==
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