Thirst: Difference between revisions

127 bytes added ,  18:57, 18 December 2023
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{| class="wikitable"
{| class="wikitable"
!Thirst level
!Thirst level
!Thirst level ([[Amphibious]])
!Thirst level ({{favilink|Amphibious}})
!Thirst
!Thirst
|-
|-
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==Effects of Thirst==
==Effects of Thirst==
If the player character is at 0 water, every action causes the character to save against a penetration roll against toughness, 1d(toughness modifier) and a save target of 2. If all three penetration attempts fail, the character will take {{heart}} 2 damage.
If the player character is at 0 water, every action causes the character to save against a penetration roll against toughness, 1d(toughness modifier) and a save target of 2. If all three penetration attempts fail, the character will take {{heart}} 2 damage.
In addition, all natural healing will be disabled.{{Code Reference | class=Stomach | method=ProcessNaturalHealing}}
==Passive Thirst==
==Passive Thirst==
How fast thirst decreases is calculated by the creature's [[Quickness]] divided by 5. If the creature has [[Amphibious]], this amount is divided by 3 instead. Assuming that the creature has normal quickness, the water amount will decrease by 20 every action.  
How fast thirst decreases is calculated by the creature's [[Quickness]] divided by 5. If the creature has [[Amphibious]], this amount is divided by 3 instead. Assuming that the creature has normal quickness, the water amount will decrease by 20 every action.  
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==Thirst in Combat==
==Thirst in Combat==
Several creatures have ways of removing or increasing a creatures thirst level. If the creature is {{favilink|Amphibious}}, The amount increased or decreased is divided by 10. Amphibious creatures are unable to go past their max water level (50,000) through this method.
Several creatures have ways of removing or increasing a creatures thirst level. If the creature is {{favilink|Amphibious}}, the amount increased or decreased is divided by 10. Amphibious creatures are unable to go past their max water level (50,000) through this method.


*{{favilink|thirst thistle|plural}} are stationary plant turrets that attack with their {{favilink|thistle pitcher}}. If an attack hits, thirst is decreased by 1-60,000 units.<ref>XRL.World.Parts.ThirstOnHit.cs</ref>
*{{favilink|thirst thistle|plural}} are stationary plant turrets that attack with their {{favilink|thistle pitcher}}. If an attack hits, thirst is decreased by 1-60,000 units.<ref>XRL.World.Parts.ThirstOnHit.cs</ref>
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