Thirst: Difference between revisions

118 bytes added ,  18:57, 18 December 2023
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==Effects of Thirst==
==Effects of Thirst==
If the player character is at 0 water, every action causes the character to save against a penetration roll against toughness, 1d(toughness modifier) and a save target of 2. If all three penetration attempts fail, the character will take {{heart}} 2 damage.
If the player character is at 0 water, every action causes the character to save against a penetration roll against toughness, 1d(toughness modifier) and a save target of 2. If all three penetration attempts fail, the character will take {{heart}} 2 damage.
In addition, all natural healing will be disabled.{{Code Reference | class=Stomach | method=ProcessNaturalHealing}}
==Passive Thirst==
==Passive Thirst==
How fast thirst decreases is calculated by the creature's [[Quickness]] divided by 5. If the creature has [[Amphibious]], this amount is divided by 3 instead. Assuming that the creature has normal quickness, the water amount will decrease by 20 every action.  
How fast thirst decreases is calculated by the creature's [[Quickness]] divided by 5. If the creature has [[Amphibious]], this amount is divided by 3 instead. Assuming that the creature has normal quickness, the water amount will decrease by 20 every action.  
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