Throwing axe: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| id = ThrowingAxe
| id = ThrowingAxe
| colorstr = &w
| colorstr = &w
| tilecolors = wy
| renderstr = \
| renderstr = \
| inheritingfrom = Item
| inheritingfrom = Item
| desc = A small axe, balanced for throwing.
| dynamictable = {{Dynamic object|Items|ThrowingAxe}}
| supportedmods = CommonMods,ThrownWeaponMods
| desc = A salt-scratched blade head is fit to a splintered handle with a wood wedge.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is the signature weapon of {{favilink|Jotun, Who Parts Limbs}}. It has very high penetration and damage values, and as a result, it can cause significant damage upon hitting a target. Other than keeping one's distance to avoid being hit, having high [[AV]] is one of the best potential countermeasures to mitigate the damage.
The {{name}} is the signature weapon of {{favilink|Jotun, Who Parts Limbs}}. It has very high penetration and damage values, and as a result, it can cause significant damage upon hitting a target. Other than keeping one's distance to avoid being hit, having high [[AV]] is one of the best potential countermeasures to mitigate the damage.


The {{name}} does not benefit from any [[Axe|Axe skills]] or axe-related proficiencies, despite having "axe" in its name. For example, it does not cause the [[cleaved]] effect or [[dismember]] targets that it hits. It also cannot obtain [[item mods|mods]] that axes normally could, such as serrated. It can be modded only with [[Item_Mods#General_Mods|general mods]] or [[Item_Mods#Thrown_Weapon_Mods|thrown weapon mods]].
The {{name}} does not benefit from any [[Axe|Axe skills]] or axe-related proficiencies, despite having "axe" in its name. For example, it does not cause the [[cleaved]] effect or [[dismember]] targets that it hits. It also cannot obtain [[item mods|mods]] that axes normally could, such as [[serrated]]. It can be modded only with [[Item_Mods#General_Mods|general mods]] or [[Item_Mods#Thrown_Weapon_Mods|thrown weapon mods]].


== Thrown Weapon Behavior ==
== Thrown Weapon Behavior ==
{{main|Thrown weapon combat}}
{{main|Thrown weapon combat}}
Like all thrown weapons:
Like all thrown weapons if the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}
* The {{name|possessive}} throwing penetration is unaffected by strength.{{Code Reference|namespace=XRL.World|class=GameObject|method=PerformThrow}}
* If the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}


== References ==
{{references|2.0.201.53}}
{{As Of Patch|2.0.201.49}}
<references />


[[Category:Thrown Weapons]]
[[Category:Thrown Weapons]]
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