Tonics: Difference between revisions

18 bytes removed ,  03:46, 6 August 2020
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→‎Adverse reactions: convert ref to Template:Code Reference
m (→‎List of tonics: sphinx -> sphynx (renamed in game))
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Adverse reactions can happen if the player tries to take another tonic while already at their limit of active tonics. The exact result depends on the type of tonic being applied, with the most recent tonic having the overdose effect.
Adverse reactions can happen if the player tries to take another tonic while already at their limit of active tonics. The exact result depends on the type of tonic being applied, with the most recent tonic having the overdose effect.


[[Mutant]] characters can receive adverse reactions just from taking a tonic. There is always a base chance of 5% for this to happen<ref><code>XRL.World.Parts.Tonic.cs</code></ref>, with the message "Your mutant physiology reacts adversely to the tonic."
[[Mutant]] characters can receive adverse reactions just from taking a tonic. There is always a base chance of 5% for this to happen{{Code Reference|class=Tonic}}, with the message "Your mutant physiology reacts adversely to the tonic."


{{missing info|finish filling out the tonics}}
{{missing info|finish filling out the tonics}}