Torch: Difference between revisions

77 bytes added ,  14:32, 30 July 2019
fixed with qbe
imported>Teamtotobot
m (Bot: Automated text replacement (-{{Item nostore +{{Item))
(fixed with qbe)
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{{stub}}
{{Item
{{Item
| title = {{Color | y | torch}}
| title = {{Qud text|&ytorch}}
| commerce = 1
| image = torch unburnt.png
| weight = 1
| weight = 1
| commerce = 1.0
| renderstr = *
| id = Torch
| lightradius = 4
| lightradius = 4
| desc = A length of brinestalk wrapped in oil-soddened cloth.}}
| desc = A length of brinestalk wrapped in oil-soddened cloth.~J211
 
}}
[[Category:Items]]
The torch is the first light source the player will come across in the game. It is the only light source that has applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the temperature is increased by 3d20, but the total cannot exceed 400.
The torch is the first light source the player will come across in the game. It is the only light source that has applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the temperature is increased by 3d20, but the total cannot exceed 400.


[[Category:Light Sources]][[Category:Worn on Hand]]
[[Category:Light Sources]][[Category:Worn on Hand]]