Torture chair: Difference between revisions

63 bytes added ,  06:20, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 19: Line 19:
| renderstr = ╛
| renderstr = ╛
| chairlevel = -10
| chairlevel = -10
| extra = {{Extra info|weight = 250 | empsensitive = yes | metal = yes | flyover = no | energycellrequired = yes | animatable = yes | chargeconsumeelectrical = 1000}}
| extra = {{Extra info|weight = 250 | empsensitive = yes | metal = yes | flyover = no | energycellrequired = yes | animatable = yes | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| inheritingfrom = BaseChair
| inheritingfrom = BaseChair
| dynamictable = {{Dynamic object|AnimatableFurniture|Torture Chair}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Torture Chair}}
Line 25: Line 25:
| unidentifiedaltname = strange furniture
| unidentifiedaltname = strange furniture
| chargeconsumeelectrical = 1000
| chargeconsumeelectrical = 1000
| chargeconsumehydraulic = 1000
| supportedmods = CommonMods,ElectronicsMods
| supportedmods = CommonMods,ElectronicsMods
| desc = In its new context the peptic chair menaces. Dried blood paints the plastic seat. Its catheters fray like a knot of worms.
| desc = In its new context the peptic chair menaces. Dried blood paints the plastic seat. Its catheters fray like a knot of worms.
| categories = Chairs
| categories = Chairs
| gameversion = 2.0.202.104
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
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