Transmute into gem: Difference between revisions

110 bytes removed ,  19:19, 13 August 2020
rework as relic power
imported>Teamtotobot
m (Bot: Adding {{Mod Navbox}})
(rework as relic power)
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{{No Official Name}}
{{No Official Name}}
{{Mod
{{Ability
| title      ={{qud text|Transmute On Hit}}
| title      =Transmute On Hit
| type      =Melee Weapon
| id        =ModTransmuteOnHit
| reliconly  =yes
| desc      =&CSmall chance to transmute the attacked creature into a gemstone on hit
| desc      =&CSmall chance to transmute the attacked creature into a gemstone on hit
|notxml=yes
}}
}}
Anything struck with a weapon with this mod has a 0.4%-3.2% chance of being turned into a random [[gemstone]]. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. <ref><code>XRL.World.Parts.ModTranmuteOnHit</code><br>&nbsp;&nbsp;&nbsp;<code>XRL.World.RelicGenerator</code></ref>
A power possessed by some relic and [[extradimensional]] melee weapons. Anything struck has a 0.4%-3.2% chance of being turned into a random [[gemstone]]. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. <ref><code>XRL.World.Parts.ModTranmuteOnHit</code><br>&nbsp;&nbsp;&nbsp;<code>XRL.World.RelicGenerator</code></ref>


This mod can only be found on randomly generated [[Relic]] weapons. The exact percent chance is calculated based on the weapon's tier. Each hit has a '''(Tier &times; 0.4)%''' chance to transmute the target into a gemstone.
The exact percent chance is calculated based on the weapon's tier. Each hit has a '''(Tier &times; 0.4)%''' chance to transmute the target into a gemstone.


If the player becomes a gemstone through this method, they will receive this death message:
If the player becomes a gemstone through this method, they will receive this death message:
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== References ==
== References ==
<references />
<references />
{{Mod Navbox}}
 
[[Category:Relic Powers]]
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