Transmute into gem

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The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Transmute On Hit

Small chance to transmute the attacked creature into a gemstone on hit

A power possessed by some relic and extradimensional melee weapons. Any hostile creature struck has a 0.4%-3.2% chance of being turned into a random gemstone. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. [1]

For weapons with this power, the exact percent chance is calculated based on the weapon's tier. Each hit has a (Tier × 0.4)% chance to transmute the target into a gemstone.

Cherubim belonging to the caste of jeweled cherubim also have an innate ability to transmute creatures into gems with their attacks. This chance is 5%.

If the player becomes a gemstone through this method, they will receive this death message:

You died.

You were transmuted into a (random gemstone).

Trivia

  • Previously, this relic power could turn anything into a gem, including walls. This behavior was adjusted to only affect creatures hostile to the user of the relic in patch 2.0.201.58.[2]

References

  1. XRL.World.Parts.ModTransmuteOnHit
       XRL.World.RelicGenerator
  2. https://store.steampowered.com/news/app/333640/view/2913231583187599723