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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|trash monk}} | | title = {{Qud text|trash monk}} | ||
Line 7: | Line 8: | ||
| dv = 6 | | dv = 6 | ||
| ma = 5 | | ma = 5 | ||
| marange = 3+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Trash Monk | | id = Trash Monk | ||
| tier = 1 | |||
| colorstr = &r | | colorstr = &r | ||
| tilecolors = yr | |||
| renderstr = h | | renderstr = h | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | |||
| inheritingfrom = BaseHumanoid | | inheritingfrom = BaseHumanoid | ||
| quickness = 100 | | quickness = 100 | ||
Line 26: | Line 33: | ||
| cold = 5 | | cold = 5 | ||
| heat = 5 | | heat = 5 | ||
| xpvalue = 200 | |||
| xptier = 1 | |||
| faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | | faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Furs|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Electrobow|1|no|10}}{{inventory|Boomrose Arrow|5-8|no|50}}{{inventory|Steel Arrow|5-8|no|100}}{{inventory|Wooden Arrow|11-15|no|100}} | | inventory = {{inventory|Furs|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Electrobow|1|no|10|no}}{{inventory|Boomrose Arrow|5-8|no|50|no}}{{inventory|Steel Arrow|5-8|no|100|no}}{{inventory|Wooden Arrow|11-15|no|100|no}}{{inventory|DynamicInheritsTable:MeleeWeapon:Tier{ownertier}|1|no|100|yes}}{{inventory|DynamicInheritsTable:Armor:Tier{ownertier}|1|no|75|yes}}{{inventory|Junk {ownertier}|1|no|5,5,5,5,5,5|yes}} | ||
| | |||
| desc = Rust-flaked trash from a cross-section of eons functions as =pronouns.possessive= habit, contoured to =pronouns.possessive= body by a lifetime of wear. | | desc = Rust-flaked trash from a cross-section of eons functions as =pronouns.possessive= habit, contoured to =pronouns.possessive= body by a lifetime of wear. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
A {{name}} is a creature belonging to the [[hermits]] faction. Trash monks can be found underground in [[zone tier|tier]] 2 zones.{{File Ref|file=PopulationTables|name=Pop}} | |||
Trash monks begin neutral to the player, but will become hostile if provoked. They will attack at range with their {{favilink|short bow}} so long as their target is not directly adjacent to them. If a trash monk runs out of ammo or their target comes within melee range, the trash monk will instead attack with whatever melee weapon they happen to possess. | |||
In addition to their short bow, trash monks will always possess {{favilink|furs}}, 11-15 {{favilink|wooden arrow|plural}}, 5-8 {{favilink|steel arrow|plural}}, and one [[tier]] 2 [[Data:MeleeWeapons|melee weapon]]. Trash monks also have a 75% chance to have a piece of tier 2 [[Data:Armor|armor]], a 50% chance to have 5-8 {{favilink|boomrose arrow|plural}}, and a 10% chance to have an {{favilink|electrobow}}. Finally, trash monks can possess up to 6 items from [[Population:Junk#Junk 2|Junk 2]], with a 5% chance to possess each item.<ref name="Pop"/>{{File Ref|file=ObjectBlueprints}} | |||
{{References|2.0.201.72}} | |||
{{Creature Navbox|Hermits}} | |||
[[Category:Humanoids]] | [[Category:Humanoids]] |