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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| ma = 5 | | ma = 5 | ||
| marange = 3+1d2 | | marange = 3+1d2 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Trash Monk | | id = Trash Monk | ||
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| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = BaseHumanoid | | inheritingfrom = BaseHumanoid | ||
| quickness = 100 | | quickness = 100 | ||
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| faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | | faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Furs|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Electrobow|1|no|10}}{{inventory|Boomrose Arrow|5-8|no|50}}{{inventory|Steel Arrow|5-8|no|100}}{{inventory|Wooden Arrow|11-15|no|100}} | | inventory = {{inventory|Furs|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Electrobow|1|no|10|no}}{{inventory|Boomrose Arrow|5-8|no|50|no}}{{inventory|Steel Arrow|5-8|no|100|no}}{{inventory|Wooden Arrow|11-15|no|100|no}}{{inventory|DynamicInheritsTable:MeleeWeapon:Tier{ownertier}|1|no|100|yes}}{{inventory|DynamicInheritsTable:Armor:Tier{ownertier}|1|no|75|yes}}{{inventory|Junk {ownertier}|1|no|5,5,5,5,5,5|yes}} | ||
| desc = Rust-flaked trash from a cross-section of eons functions as =pronouns.possessive= habit, contoured to =pronouns.possessive= body by a lifetime of wear. | | desc = Rust-flaked trash from a cross-section of eons functions as =pronouns.possessive= habit, contoured to =pronouns.possessive= body by a lifetime of wear. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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Trash monks begin neutral to the player, but will become hostile if provoked. They will attack at range with their {{favilink|short bow}} so long as their target is not directly adjacent to them. If a trash monk runs out of ammo or their target comes within melee range, the trash monk will instead attack with whatever melee weapon they happen to possess. | Trash monks begin neutral to the player, but will become hostile if provoked. They will attack at range with their {{favilink|short bow}} so long as their target is not directly adjacent to them. If a trash monk runs out of ammo or their target comes within melee range, the trash monk will instead attack with whatever melee weapon they happen to possess. | ||
In addition to their short bow, trash monks will always possess {{favilink|furs}}, 11-15 {{favilink|wooden arrow|plural}}, 5-8 {{favilink|steel arrow|plural}}, and one [[tier]] 2 [[Data:MeleeWeapons|melee weapon]]. Trash monks also have a 75% chance to have a piece of tier 2 [[Data:Armor|armor]], a 50% chance to have 5-8 {{favilink|boomrose arrow|plural}}, and a 10% chance to have an {{favilink|electrobow}}. Finally, trash monks can possess up to 6 items from [[ | In addition to their short bow, trash monks will always possess {{favilink|furs}}, 11-15 {{favilink|wooden arrow|plural}}, 5-8 {{favilink|steel arrow|plural}}, and one [[tier]] 2 [[Data:MeleeWeapons|melee weapon]]. Trash monks also have a 75% chance to have a piece of tier 2 [[Data:Armor|armor]], a 50% chance to have 5-8 {{favilink|boomrose arrow|plural}}, and a 10% chance to have an {{favilink|electrobow}}. Finally, trash monks can possess up to 6 items from [[Population:Junk#Junk 2|Junk 2]], with a 5% chance to possess each item.<ref name="Pop"/>{{File Ref|file=ObjectBlueprints}} | ||
{{References|2.0.201.72}} | {{References|2.0.201.72}} |