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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = BaseLongBlade | | inheritingfrom = BaseLongBlade | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|Items|Long Sword4th}} </br>{{Dynamic object|MeleeWeapons|Long Sword4th}} | ||
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods | | supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = | | desc = Bright and wide metal is polished to a ghost shine. Streaks of shaded blue show where the large blade was carbon-folded on the forge. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | ||
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | ||
| categories = Long Blades | | categories = Long Blades | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |