Two-handed fullerite long sword: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 2 users not shown)
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| tier = 5
| tier = 5
| colorstr = &K
| colorstr = &K
| tilecolors = Ky
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons|Long Sword5th}}
| dynamictable = {{Dynamic object|Items|Long Sword5th}} </br>{{Dynamic object|MeleeWeapons|Long Sword5th}}
| desc = A sword with a matte black, unbreakable blade, spidered with silvery veins.
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = A wide and razored edge of matte and starless alloy lengthens from point to welded shaft of steel.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 6
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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