19,173
edits
imported>Trashmonks |
Trashmonks (talk | contribs) |
||
(12 intermediate revisions by 2 users not shown) | |||
Line 12: | Line 12: | ||
| id = Long Sword2th | | id = Long Sword2th | ||
| tier = 1 | | tier = 1 | ||
| tilecolors = yy | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = BaseLongBlade | | inheritingfrom = BaseLongBlade | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Long Sword2th}} | | dynamictable = {{Dynamic object|Items|Long Sword2th}} </br>{{Dynamic object|MeleeWeapons|Long Sword2th}} | ||
| desc = | | supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = Pits mark the broad length of the blade like craters on an iron edge-world. | |||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 2 | |||
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | |||
| categories = Long Blades | | categories = Long Blades | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |