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imported>Teamtotobot m (Bot: Adding {{Weapon Navbox}}) |
Trashmonks (talk | contribs) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|two-handed {{Qud shader|Y|steel}} long sword}} | | title = {{Qud text|two-handed {{Qud shader|Y|{{(}}steel{{)}}}} long sword}} | ||
| image = twohanded steel long sword.png | | image = twohanded steel long sword.png | ||
| pv = 5 | | pv = 5 | ||
| maxpv = 8 | | maxpv = 8 | ||
| damage = 1d10 | | damage = 1d10 | ||
| weight = 9 | | weight = 9 | ||
| featureweightinfo = yes | |||
| commerce = 30 | | commerce = 30 | ||
| weaponskill = {{SkillID to name|LongBlades}} | | weaponskill = {{SkillID to name|LongBlades}} | ||
Line 14: | Line 13: | ||
| tier = 2 | | tier = 2 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Yy | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = BaseLongBlade | | inheritingfrom = BaseLongBlade | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Long Swordth}} | | dynamictable = {{Dynamic object|Items|Steel Long Swordth}} </br>{{Dynamic object|MeleeWeapons|Steel Long Swordth}} | ||
| desc = A | | supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = The long edge is bright and polished. A wide grip is stained with dozens of oily fingerprints. | |||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3 | |||
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | |||
| categories = Long Blades | | categories = Long Blades | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |