Two-handed steel long sword: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.70 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Long Swordth}}
| dynamictable = {{Dynamic object|Items|Steel Long Swordth}} </br>{{Dynamic object|MeleeWeapons|Steel Long Swordth}}
| desc = A sharp, polished steel sword.
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = The long edge is bright and polished. A wide grip is stained with dozens of oily fingerprints.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.201.70
| gameversion = 2.0.206.57
}}
}}
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