Tzimtzlum: Difference between revisions

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The game provides no particular clues for locating Tzimtzulum but it is possible to enter by accident or by following the instructions below.
The game provides no particular clues for locating Tzimtzulum but it is possible to enter by accident or by following the instructions below.


==Properties==
==Properties==
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The only way to leave is by entering a {{favilink|Giant clam}} (other than 0lam itself).  This will teleport the player to a random clam in Qud.
The only way to leave is by entering a {{favilink|Giant clam}} (other than 0lam itself).  This will teleport the player to a random clam in Qud.


==Method of Entry==
==Method of Entry==
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When entering a {{favilink|Giant clam}}, the player will be transported to Tzimtzlum under the following conditions:
When entering a {{favilink|Giant clam}}, the player will be transported to Tzimtzlum under the following conditions:


* The player is [[Lost]].
* The player is [[lost]].
* The player is carrying at least 1 dram of {{favilink|Neutron flux}}.
* The player is carrying at least 1 dram of {{favilink|Neutron flux}}.


This will consume 1 dram of neutron flux and move the player to a {{favilink|Giant clam}} in Tzimtzulum.
This will consume 1 dram of neutron flux and move the player to a {{favilink|Giant clam}} in Tzimtzulum.
[[Category:Locations]]
[[Category:Locations]]