User:Teamtoto/Bug Hall of Fame: Difference between revisions

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* The second floor of desert villages collapsed to the first floor.
* The second floor of desert villages collapsed to the first floor.
* A recurring bug of incorrectly pluralizing items that are already plural, causing baetyls to become Gollum and ask for "bootses" or "vanta petalses".
* A recurring bug of incorrectly pluralizing items that are already plural, causing baetyls to become Gollum and ask for "bootses" or "vanta petalses".
* Quests like "place something on a table" can have the quest target animated. [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6591/bugs-ive-just-discovered-that-furniture Attempting to open their inventory was considered a hostile action] and made the quest incompletable. This can still happen in the game, but they are more peaceful about it.
* Quests like "place something on a table" can have the quest target animated. This is not the bug. The bug is[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6591/bugs-ive-just-discovered-that-furniture attempting to open their inventory was considered a hostile action] and made the quest incompletable.
* The reward for turning in Kindrish to the Hindren was claimable multiple times. combined with an infinite duplication glitch with the turning in option gave you infinite rewards. [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6524/bugs-if-youve-duplicated-kindrish-and-have source]
* The reward for turning in Kindrish to the Hindren was claimable multiple times. combined with an infinite duplication glitch with the turning in option gave you infinite rewards. [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6524/bugs-if-youve-duplicated-kindrish-and-have source]
* Having too many Otherpearls (when the extradimensional chance was multiplicative rather than additive) cause the integer to overflow and make it impossible to encounter extradimensional objects.
* Having too many Otherpearls (when the extradimensional chance was multiplicative rather than additive) cause the integer to overflow and make it impossible to encounter extradimensional objects.
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* A village can be populated by initially hidden plants or creatures such as lagroots. This makes finding the leader impossible to find if they are not hostile to you.
* A village can be populated by initially hidden plants or creatures such as lagroots. This makes finding the leader impossible to find if they are not hostile to you.
* Temporary drops of nectar can still be cooked with, and the stat gains from such a meal is permanent.
* Temporary drops of nectar can still be cooked with, and the stat gains from such a meal is permanent.
* Being hooked and dragged or hooking and dragging another creature, and have you or that creature use force bubble to push them away can cause the both you to launch into the direction of the force, causing damage the entire way. If it's a creature like Jotun, [https://www.youtube.com/watch?v=Lvkdr3eqGn0 this can around 300 damage].
* Being hooked and dragged or hooking and dragging another creature, and have you or that creature use force bubble to push them away can cause the both you to launch into the direction of the force, causing damage the entire way. If it's a creature like Jotun, [https://www.youtube.com/watch?v=Lvkdr3eqGn0 this can do around 300 damage].
* Hooks for Feet's underlying code reuses the code for Horns, so much that the [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6259/bugs-hooks-for-feet-deals-bleed-damage-and bleed chance and bleed damage for Hooks for Feet uses the chance and damage of Horns if you currently have Horns].
* Hooks for Feet's underlying code reuses the code for Horns, so much that the [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6259/bugs-hooks-for-feet-deals-bleed-damage-and bleed chance and bleed damage for Hooks for Feet uses the chance and damage of Horns if you currently have Horns].