User:Teamtoto/Bug Hall of Fame: Difference between revisions

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** Spawn troll fauns if you are a legendary troll
** Spawn troll fauns if you are a legendary troll
** Spawn clones of yourself as a result of cloning draught
** Spawn clones of yourself as a result of cloning draught
* On the faction page, the text erroneously repeated the selected faction's interests too many times if they only liked one thing. An example output: {{qud quote
* On the faction page, the text erroneously repeated the selected faction's interests too many times if they only liked one thing. An example output: {{qud quote
|&CWorms&y are interested in trading secrets about all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, and sultans they admire or despise. They're also interested in hearing gossip that's about them.}}
|&CWorms&y are interested in trading secrets about all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, and sultans they admire or despise. They're also interested in hearing gossip that's about them.}}
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* [[Domination|Dominating]] an animated chair and attempting to sit on yourself caused the game to crash.
* [[Domination|Dominating]] an animated chair and attempting to sit on yourself caused the game to crash.
* The second floor of desert villages would always collapse to the first floor.
* The second floor of desert villages would always collapse to the first floor.
* The saga of looting multiple sultan reliquaries:
** Normally, only one out of the six can be opened. This is because a "robber chime" plays which removes the other reliquaries once the first is looted. However, originally the effect only occurred on zone change. Managing to get two reliquaries into one zone through fulcrete catapult shafts allowed you to open both. This was resolved by making the chime affect the current zone immediately. It jokingly commented as "invalid" because people who do this are [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6043 "too good at videogames"].
** The chime affected the current zone, but acted as before for everywhere else. This allowed multiple looting, if the player is looting the second reliquary across the zone border. This was fixed by also affecting all loaded zones.
** Using the "open nearby" keybind at the time looted all chests in that cell, even if they should have disappeared by the time you opened it. This allowed looting multiple reliquaries if they were in the same cell. Open nearby was fixed to open only one thing at a time and better checking to prevent opening already destroyed containers.
** The fix also added checks to keep the two halves of the reliquaries together since there was a previous bug that caused reliquaries broken in half to be able to be looted twice. However, this check is overzealous and creating an overlapping chain of multiple reliquaries cause them to try to stay together and avoid self destruction when one is looted. This was fixed. There are no further exploits... for now.
* A recurring bug of incorrectly pluralizing items that are already plural, causing baetyls to become Gollum and ask for "bootses" or "vanta petalses".
* A recurring bug of incorrectly pluralizing items that are already plural, causing baetyls to become Gollum and ask for "bootses" or "vanta petalses".
* Quests like "place something on a table" can have the quest furniture be animated. This is not the bug. The bug was that [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6591/bugs-ive-just-discovered-that-furniture attempting to open their inventory was considered a hostile action] and made the quest incompletable.
* Quests like "place something on a table" can have the quest furniture be animated. This is not the bug. The bug was that [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6591/bugs-ive-just-discovered-that-furniture attempting to open their inventory was considered a hostile action] and made the quest incompletable.
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** Related, mushroom cherubs are described as having [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6564/bugs-mushroom-cherubs-are-described-as "shiny teeth, coarse hair, sunken eyes"].
** Related, mushroom cherubs are described as having [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6564/bugs-mushroom-cherubs-are-described-as "shiny teeth, coarse hair, sunken eyes"].
* [https://www.reddit.com/r/cavesofqud/comments/qcvnxi/instant_teleport_to_anywhere_in_qud_chair/ This entire post talking about "cheleporting"].
* [https://www.reddit.com/r/cavesofqud/comments/qcvnxi/instant_teleport_to_anywhere_in_qud_chair/ This entire post talking about "cheleporting"].
* The player is normally only allowed to take the contents of one sultan reliquary due to the other ones vanishing after the first one is taken. However, managing to get two reliquaries into one zone through fulcrete catapult shafts will allow you to open both. This was jokingly marked as "invalid" because people who do this are [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/6043 "too good at videogames"].
* Villages that venerate "Lay Mine/Set Bomb" can worship "/ian" or "/-like" objects.
* Villages that venerate "Lay Mine/Set Bomb" can worship "/ian" or "/-like" objects.