User talk:Syntaxaire: Difference between revisions

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** <code>exoticfood</code> is a boolean that lets cargo know if you need to specifically choose this food to preserve it. yes/no
** <code>exoticfood</code> is a boolean that lets cargo know if you need to specifically choose this food to preserve it. yes/no
***Done [[User:Syntaxaire|Syntaxaire]] ([[User talk:Syntaxaire|talk]]) 22:00, 13 July 2019 (UTC)
***Done [[User:Syntaxaire|Syntaxaire]] ([[User talk:Syntaxaire|talk]]) 22:00, 13 July 2019 (UTC)
* the last of cooking related attributes are added (for now). the values are:
** <code>ismeat</code>, <code>isplant</code>, <code>isfungus</code> which should be explanatory. takes yes/no
** <code>cookeffect</code> can be found on part Name="PreparedCookingIngredient" type ="___". takes string.
** <code>oneat</code> is what happens on eat. this can be found on the ___OnEat parts. may be difficult to parse, so it's ok if explorer doesnt get this.
** in addition <code>reflect</code> that takes an integer that represents the % of damage reflected. this can be found on ModGlassArmor tier="_".
** sort of bug, but the current build of qud explorer only returns cold resistance and none of the other types. see: chrome mantle and quartzfur cloak. [[User:Teamtoto|Teamtoto]] ([[User talk:Teamtoto|talk]]) 00:59, 22 July 2019 (UTC)


== new values for template character==
== new values for template character==