User talk:Syntaxaire: Difference between revisions

1,119 bytes added ,  14:50, 7 July 2019
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It's a little unintuitive, but renderstr also requires ColorString concatenated before the RenderString to properly color the char. Is it better if I just add a new colorstr value to the template?
It's a little unintuitive, but renderstr also requires ColorString concatenated before the RenderString to properly color the char. Is it better if I just add a new colorstr value to the template?
[[User:Teamtoto|Teamtoto]] ([[User talk:Teamtoto|talk]]) 14:37, 7 July 2019 (UTC)
[[User:Teamtoto|Teamtoto]] ([[User talk:Teamtoto|talk]]) 14:37, 7 July 2019 (UTC)
== wiki image naming conventions do not follow in game image names ==
In game the same sprites are used for different objects but look the same because of ingame shaders that can change the base color and the detail color. See: [[On the Origins and Nature of the Dark Calculus]] and [[Across Moghra'yi, Vol. I: The Sunderlies]] that use the same <code>sw_book2.png</code> but are different colors due to their ColorString.
That function is unable to be replicated in the wiki(for now), so current wiki image naming conventions are their display name with all lowercase and the color codes and punctuation removed. There are still some sprites with unconventional naming styles that are not their page title due to being reused for multiple items (see: [[:File:Across moghrayi.png]]). I currently have no idea how to deal with this issue, but in the meantime excluding these corner cases, changing image names in the template to the display title with all lower case, no color codes, no punctuation should fit properly into the wiki.
[[User:Teamtoto|Teamtoto]] ([[User talk:Teamtoto|talk]]) 14:50, 7 July 2019 (UTC)