User talk:Teamtoto: Difference between revisions

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* better implement stats and use the new dice module
* better implement stats and use the new dice module
* add rows for things like hidden (y/n)? include difficulty?
* add rows for things like hidden (y/n)? include difficulty?
* include what corpse is dropped and what rarity?
* <s>include what corpse is dropped and what rarity?</s>
* <s>butcherable row (takes what the butchered object is? may be difficult with albino ape corpses that can butcher into multiple things)</s> moved to items
* <s>butcherable row (takes what the butchered object is? may be difficult with albino ape corpses that can butcher into multiple things)</s> moved to items
* <s>harvestable row (takes what can be harvested)</s> moved to items
* <s>harvestable row (takes what can be harvested)</s> moved to items
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**boomonhit (neutron flux)
**boomonhit (neutron flux)
**blinkondamage
**blinkondamage
* demeanor (docile/hostile/neutral)
* <s>demeanor (docile/hostile/neutral)</s>
* movespeed
* <s>movespeed</s>
* skills (List (,) of String)
* <s>skills (List (,) of String)</s>
* mutations (List (,) of String)
* <s>mutations (List (,) of String)</s>
* hero bonuses??????
* <s>hero bonuses??????</s>
* AI type????
* AI type????