VISAGE: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 3 users not shown)
Line 22: Line 22:
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = Armor
| inheritingfrom = BaseEyewear
| unknowntile = visage unidentified.png
| dynamictable = {{Dynamic object|Items|VISAGE}}
| unknownname = weird artifact
| unidentifiedimage = visage unidentified.png
| unknownaltname = device
| unidentifiedname = weird artifact
| unidentifiedaltname = goggles
| wornon = Face
| wornon = Face
| usesslots = Face, Arm
| usesslots = Face, Arm
| supportedmods = CommonMods,ElectronicsMods,EyewearMods
| desc = Visual Instrument and Sensory Augmentation (G Edition)
| desc = Visual Instrument and Sensory Augmentation (G Edition)


Data is painted back and forth between the glass lunes of visor and wristlet. Whereas the outer trim shines gold on F Edition, on this model it fades to grey.
Data is painted back and forth between the glass lunes of visor and wristlet. Whereas the outer trim shines gold on F Edition, on this model it fades to grey.
| categories = Eyewear
| categories = Eyewear
| gameversion = 2.0.201.56
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
When worn, powered, and [[Boot sequence|booted up]], provides [[Scanning|bioscanning, techscanning, and structural scanning]].
When worn, powered, and [[Boot sequence|booted up]], provides [[Scanning|bioscanning, techscanning, and structural scanning]].


[[Category:Eyewear]]
{{Face Equipment Navbox}}
[[Category:Scanners]]
[[Category:Scanners]]
19,173

edits