VISAGE: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (add navbox)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by the same user not shown)
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| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = Armor
| inheritingfrom = BaseEyewear
| dynamictable = {{Dynamic object|Items|VISAGE}}
| dynamictable = {{Dynamic object|Items|VISAGE}}
| unidentifiedimage = visage unidentified.png
| unidentifiedimage = visage unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| unidentifiedaltname = goggles
| wornon = Face
| wornon = Face
| usesslots = Face, Arm
| usesslots = Face, Arm
Line 34: Line 34:
Data is painted back and forth between the glass lunes of visor and wristlet. Whereas the outer trim shines gold on F Edition, on this model it fades to grey.
Data is painted back and forth between the glass lunes of visor and wristlet. Whereas the outer trim shines gold on F Edition, on this model it fades to grey.
| categories = Eyewear
| categories = Eyewear
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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