19,173
edits
m (add thrown weapons category) |
Trashmonks (talk | contribs) |
||
Line 14: | Line 14: | ||
| weaponskill = {{SkillID to name|ShortBlades}} | | weaponskill = {{SkillID to name|ShortBlades}} | ||
| energycellrequired = yes | | energycellrequired = yes | ||
| isthrown = yes | |||
| chargeused = 100 | | chargeused = 100 | ||
| chargefunction = Adaptive Penetration | | chargefunction = Adaptive Penetration | ||
Line 37: | Line 38: | ||
{{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}} | {{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}} | ||
| categories = Short Blades | | categories = Short Blades | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->The {{Name}} is a [[Short Blade]] class [[Vibro weapons|Vibro weapon]]. Its base damage output is equivalent to a {{Favilink|steel dagger}}, making it slightly less charge efficient than a {{Favilink|vibro blade}}.{{Weapon Navbox}} | <!-- END QBE -->The {{Name}} is a [[Short Blade]] class [[Vibro weapons|Vibro weapon]]. Its base damage output is equivalent to a {{Favilink|steel dagger}}, making it slightly less charge efficient than a {{Favilink|vibro blade}}.{{Weapon Navbox}} |