Vibro dagger: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (add thrown weapons category)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 14: Line 14:
| weaponskill = {{SkillID to name|ShortBlades}}
| weaponskill = {{SkillID to name|ShortBlades}}
| energycellrequired = yes
| energycellrequired = yes
| isthrown = yes
| chargeused = 100
| chargeused = 100
| chargefunction = Adaptive Penetration
| chargefunction = Adaptive Penetration
Line 37: Line 38:
{{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}}
{{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}}
| categories = Short Blades
| categories = Short Blades
| gameversion = 2.0.204.82
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->The {{Name}} is a [[Short Blade]] class [[Vibro weapons|Vibro weapon]]. Its base damage output is equivalent to a {{Favilink|steel dagger}}, making it slightly less charge efficient than a {{Favilink|vibro blade}}.{{Weapon Navbox}}
<!-- END QBE -->The {{Name}} is a [[Short Blade]] class [[Vibro weapons|Vibro weapon]]. Its base damage output is equivalent to a {{Favilink|steel dagger}}, making it slightly less charge efficient than a {{Favilink|vibro blade}}.{{Weapon Navbox}}
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