Village apothecary: Difference between revisions
Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2
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imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|village apothecary}} | | title = {{Qud text|village apothecary}} | ||
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| desc = Fine crushed herbs dust the old =pronouns.personTerm='s pestle knuckles. | | desc = Fine crushed herbs dust the old =pronouns.personTerm='s pestle knuckles. | ||
| categories = Humanoids | | categories = Humanoids | ||
}}<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of green. | | gameversion = 2.0.201.53 | ||
}} | |||
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of green. | |||
For more information about apothecaries, refer to the {{favilink|apothecary}} page. | For more information about apothecaries, refer to the {{favilink|apothecary}} page. |