Village apothecary: Difference between revisions
Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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Line 16: | Line 16: | ||
| tilecolors = gw | | tilecolors = gw | ||
| renderstr = h | | renderstr = h | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Skirmisher | | role = Skirmisher | ||
Line 41: | Line 41: | ||
| desc = Fine crushed herbs dust the old =pronouns.personTerm='s pestle knuckles. | | desc = Fine crushed herbs dust the old =pronouns.personTerm='s pestle knuckles. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.202.40 | ||
}} | }} | ||
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of green. | <!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of green. |