Visored: Difference between revisions

188 bytes added ,  18:24, 3 May 2022
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(add list of eligible items)
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{{As Of Patch|2.0.200.85}}
{{Mod
{{Mod
| title     = {{qud text|visored}}
| title             = {{qud text|visored}}
| type       = Helmet, Exoskeleton
| type               = Helmet, Exoskeleton
| id         = ModVisored
| id                 = ModVisored
| rarity     = C
| rarity             = C
| mintier   = 2
| mintier           = 2
| tinkerable = yes
| tinkerable         = yes
| tinkertier = 1
| tinkertier         = 1
| value     = 1.1
| value             = 1.1
| difficulty = 1
| difficulty         = 1
| complexity = 1
| complexity         = 1
| desc       = &CVisored: +1 DV
| empsensitive      = no
| powerloadsensitive = no
| realitydistortion  = no
| desc               = &CVisored: +1 DV
| gameversion        = 2.0.201.114
}}
}}
The {{name}} mod increases the DV of a helmet or exoskeleton by 1.{{Code Reference|class=ModVisored}}
The {{name}} mod increases the {{DV}}[[DV]] of a helmet or exoskeleton by 1.{{Code Reference|class=ModVisored}}


== Eligible Items ==
== Eligible Equipment ==
{{#cargo_query:
{{#cargo_query:
   | tables = Modability=M,GeneralData=GD,ItemsTable=IT
   | tables = Modability=M,GeneralData=GD,ItemsTable=IT
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