Vivira: Difference between revisions
Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2
imported>Teamtotobot m (Bot: Adding {{Creature Navbox|mopango|uniquecommon}}) |
imported>Trashmonks |
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{{As Of Patch|2.0.200. | {{As Of Patch|2.0.200.80}} | ||
{{Character | {{Character | ||
| title = {{Qud text|Vivira}} | | title = {{Qud text|Vivira}} | ||
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| renderstr = 5 | | renderstr = 5 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|metal = yes | noprone = yes}} | | extra = {{Extra info|metal = yes | uniquechara = yes | noprone = yes}} | ||
| inheritingfrom = ChainLaserEmplacement | | inheritingfrom = ChainLaserEmplacement | ||
| quickness = 50 | | quickness = 50 | ||
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| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | ||
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. Above, a pair of separately-articulated cameras swivel with somewhat more life than one might typically expect from an automated weapon. | | desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. Above, a pair of separately-articulated cameras swivel with somewhat more life than one might typically expect from an automated weapon. | ||
| categories = | | categories = Unique Characters | ||
}} | }} | ||
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