Vivira: Difference between revisions

31 bytes added ,  00:46, 1 August 2020
Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Creature Navbox|mopango|uniquecommon}})
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2)
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{{As Of Patch|2.0.200.71}}
{{As Of Patch|2.0.200.80}}
{{Character
{{Character
| title = {{Qud text|Vivira}}
| title = {{Qud text|Vivira}}
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| renderstr = 5
| renderstr = 5
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|metal = yes | noprone = yes}}
| extra = {{Extra info|metal = yes | uniquechara = yes | noprone = yes}}
| inheritingfrom = ChainLaserEmplacement
| inheritingfrom = ChainLaserEmplacement
| quickness = 50
| quickness = 50
Line 34: Line 34:
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}}
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. Above, a pair of separately-articulated cameras swivel with somewhat more life than one might typically expect from an automated weapon.
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. Above, a pair of separately-articulated cameras swivel with somewhat more life than one might typically expect from an automated weapon.
| categories = Robots
| categories = Unique Characters
}}
}}
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