Vivira: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (elverson isn't grammatically plural)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 9: Line 9:
| ma = 12
| ma = 12
| marange = 8+1d7
| marange = 8+1d7
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Vivira
| id = Vivira
Line 17: Line 17:
| renderstr = 5
| renderstr = 5
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | uniquechara = yes | noprone = yes | hasmentalshield = yes | bodytype = Turret}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | uniquechara = yes | noprone = yes | hasmentalshield = yes | bodytype = Turret}}
| inheritingfrom = ChainLaserEmplacement
| inheritingfrom = ChainLaserEmplacement
| quickness = 50
| quickness = 50
Line 41: Line 41:
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. Above, a pair of separately-articulated cameras swivel with somewhat more life than one might typically expect from an automated weapon.
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. Above, a pair of separately-articulated cameras swivel with somewhat more life than one might typically expect from an automated weapon.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits