Wakeful: Difference between revisions

No change in size ,  21:19, 26 March 2021
new type will be correct in version noted
mNo edit summary
(new type will be correct in version noted)
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
| desc = Cannot fall asleep.
| desc = Cannot fall asleep.
| id = Wakeful
| id = Wakeful
| type = 111000000000000010000000000
| type = 101000000000000000000000010
| gameversion = 2.0.201.78}}
| gameversion = 2.0.201.81}}
Whenever a creature wakes up from an involuntary [[asleep|sleep]] effect, they gain the {{name}} effect for a random number of rounds between 3 and 5. If the wakeful creature is [[robotic]], the effect will be called {{qud shader|W|safe mode}}.
Whenever a creature wakes up from an involuntary [[asleep|sleep]] effect, they gain the {{name}} effect for a random number of rounds between 3 and 5. If the wakeful creature is [[robotic]], the effect will be called {{qud shader|W|safe mode}}.


{{Effect Navbox}}
{{Effect Navbox}}
671

edits