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(Added tips about how travel speed/chance to get lost actually work) |
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== Tips == | == Tips == | ||
* | * Mind's Compass on its own reduces the chance to get lost from 12% to 10%. Having the appropriate Wilderness Lore as well reduces this below 1% if you have both. | ||
* The travel speed bonuses are additive not multiplicative. This means you move three times as quickly when using both Wayfaring and the appropriate Wilderness Lore skill, not four times. | * The travel speed bonuses are additive not multiplicative. This means you move three times as quickly when using both Wayfaring and the appropriate Wilderness Lore skill, not four times. | ||
* The basic chance to find an interesting encounter is 10%. The Wilderness Lore skills double this to 20%. | * The basic chance to find an interesting encounter is 10%. The Wilderness Lore skills double this to 20%. | ||
* The chance to regain your bearings when lost is 20% which | * The chance to regain your bearings when lost is 20% which Mind's Compass doubles to 40%. | ||
{{In skill tree}} | {{In skill tree}} |
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