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Each overworld terrain tile has a specific [[Tier]] associated with it, as shown in the numeric map overlay below. In general, a tier represents the minimum level in that terrain. The surface zone tiers range from 0 to 5. For a Tier 0 terrain, it is expected for level 1-5 creatures to roam around freely. For Tier 1, 5-10, etc. This is not a hard limit, so creatures outside of these tier values are able to appear, though will generally appear at a much lower frequency. | Each overworld terrain tile has a specific [[Tier]] associated with it, as shown in the numeric map overlay below. In general, a tier represents the minimum level in that terrain. The surface zone tiers range from 0 to 5. For a Tier 0 terrain, it is expected for level 1-5 creatures to roam around freely. For Tier 1, 5-10, etc. This is not a hard limit, so creatures outside of these tier values are able to appear, though will generally appear at a much lower frequency. | ||
Apart from Tier being a difficulty indicator, it also is used to generate the location of {{favilink|Kindrish}}, which is always in a terrain with tier 4-5. | |||
=== Underground Tiers === | |||
{{Main|Underground}} | |||
As you descend downward into into the strata beneath the surface, zone tier increases by 1 per five levels downward, to a maximum of 8. So, for example, if you enter a {{favilink|Ruins}} biome (Tier 3) and descend to level 13, the area you are in will be a Tier 5 area.{{Code Reference|namespace=XRL.World|class=ZoneManager|method=GetZoneTier}} | As you descend downward into into the strata beneath the surface, zone tier increases by 1 per five levels downward, to a maximum of 8. So, for example, if you enter a {{favilink|Ruins}} biome (Tier 3) and descend to level 13, the area you are in will be a Tier 5 area.{{Code Reference|namespace=XRL.World|class=ZoneManager|method=GetZoneTier}} | ||
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22222000000011121222221111111111111111223333333333333333333355555555555555555555 | 22222000000011121222221111111111111111223333333333333333333355555555555555555555 | ||
</pre> | </pre> | ||
== References == | == References == |