World map: Difference between revisions

508 bytes added ,  18:26, 22 December 2023
add one more historical map entry
(Added information on getting lost)
(add one more historical map entry)
 
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Click on any location to send you to that page!
Click on any location to send you to that page!
<div style="overflow:auto;height:622px;">
<div style="overflow:auto;height:622px;">
<imagemap>File:World_Map_(Moon_Stair).png|alt=The world map of the rusty world of Qud. Each significant location can be clicked to send the user to the relevant page. If the image map does not load or work, please use the regular article.
<imagemap>File:World_map.png|alt=The world map of the rusty world of Qud. Each significant location can be clicked to send the user to the relevant page. If the image map does not load or work, please use the regular article.


rect 78 48 96 72 [[Six Day Stilt]]
rect 78 48 96 72 [[Six Day Stilt]]
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===Getting Lost===
===Getting Lost===
Each time that you move a space on the world map, there is a chance that your character will become [[lost]]. If this happens, you'll be forced to enter the zone you're currently travelling over, and you won't be able to re-enter the world map until you regain your bearings. You can regain your bearings by talking to another humanoid, or if you can't find someone to talk to, you will have a chance to regain your bearings naturally each time that you enter a new zone. The chance to become lost is 12% but there are many means to reduce this.
Each time that you move a space on the world map, there is a chance that your character will become [[lost]]. If this happens, you'll be forced to enter the zone you're currently travelling over, and you won't be able to re-enter the world map until you regain your bearings. You can regain your bearings by talking to another humanoid, or if you can't find someone to talk to, you will have a chance to regain your bearings naturally each time that you enter a new zone. The chance to become lost is 12% everywhere except the [[salt dunes]] (where it is 10%),but there are many means to reduce this.


The bonuses listed below can stack. This means if the player uses {{favilink|mechanical wings}} and {{favilink|anti-gravity boots}} together, which have Level 1 and level 6 flight (40% and 60% reduction respectively), the player will reach 100% reduction and not get lost.
The bonuses listed below can stack, and broadly they add together. This means if the player uses {{favilink|gyrocopter backpack}} and {{favilink|anti-gravity boots}} together, which have Level 4 and level 6 flight (52% and 60% reduction respectively), the player will reach 100% reduction and not get lost.  


{| class="wikitable"
{| class="wikitable"
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===Chance Encounters===
===Chance Encounters===
While travelling the player may find a hidden location such as a [[Snapjaw fort]] or surface ruins. A prompt will appear in the scenario asking if the player wishes to explore the location and if so they will be taken to that zone and a note made on the world map regarding it. If the encounter is not explored no map information is added regarding that encounter. The base chance to find an encounter, if there is one to be found, is 10%. There are several means to increase the odds.
While travelling the player may find a hidden location such as a [[Snapjaw fort]] or surface ruins. A prompt will appear in the scenario asking if the player wishes to explore the location and if so they will be taken to that zone and a note made on the world map regarding it. If the encounter is not explored no map information is added regarding that encounter. The base chance to find an encounter, if there is one to be found, is 10% and a seperate roll is made for each encounter on that world map tile. There are several means to increase the odds.
 
This chance only applies to finding [[locations]] while travelling the world map. A player may also stumble upon a [[Legendary creature]] from a particular faction or discover other odd encounters but these occur on a zone-by-zone basis not while travelling the world map.


{| class="wikitable"
{| class="wikitable"
! Source of Bonus !! Bonus  
! Source of Bonus !! Bonus !! Notes
|-
|-
| [[Wayfaring|Wilderness Lore Skill]] || +10%
| [[Wayfaring|Wilderness Lore Skill]] || +10% || There are different skills for differnt terrain
|-
|-
| {{favilink|Precinct Navigator}} || +10%
| {{favilink|Precinct Navigator}} || +10% || This only applies to any encounter in {{favilink|Ruins}}, or to finding surface ruins in other terrains. [[Compute power]] adds +1.5% per 10 compute power
|-
|-
| [[Nav]] item mod || +1% to 2% depending on tier
| [[Nav]] item mod || +1% to 2% depending on tier || Compute power can add a further 3% at 100 compute power
|}
|}
This chance only applies to finding [[locations]] while travelling the world map. A player may also stumble upon a [[Legendary creature]] from a particular faction or discover other odd encounters but these occur on a zone-by-zone basis not while travelling the world map.


==Navigation==
==Navigation==
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===World Map, Circa 2021===
===World Map, Circa 2021===
[[Image:Qud_World_Map_(reef_version).png|600px|class=scalable]]
[[Image:Qud_World_Map_(reef_version).png|600px|class=scalable]]
===World Map, Dec 2022+===
[[Image:World_Map_(Moon_Stair).png|600px|class=scalable]]


{{Mechanics Navbox}}
{{Mechanics Navbox}}