Wrist calc: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (Egocarib moved page Wristcomp to Wrist calc)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(25 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|wristcomp}}
| title = {{Qud text|wrist calc}}
| image = wristcomp.png
| image = wrist calc.png
| overrideimages = {{altimage start}}{{altimage | wristcomp identified.png | type = identified}}{{altimage | wristcomp unidentified.png | type = unidentified}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | wrist calc identified.png | type = identified}}{{altimage | wrist calc unidentified.png | type = unidentified}}{{altimage end}}
| av = 0
| av = 0
| dv = 0
| dv = 0
Line 13: Line 13:
| chargeused = 2
| chargeused = 2
| chargefunction = BootSequence [1], ComputeNode [1]
| chargefunction = BootSequence [1], ComputeNode [1]
| id = Wristcomp
| id = Wristcalc
| complexity = 4
| complexity = 4
| tier = 4
| tier = 4
Line 20: Line 20:
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;c
| colorstr = &amp;c
| tilecolors = cC
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = BaseBracelet
| inheritingfrom = BaseUtilityBracelet
| dynamictable = {{Dynamic object|Items|Wristcalc}}
| unidentifiedimage = wrist calc unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = metal bracelet
| wornon = Arm
| wornon = Arm
| desc = An arm-mounted wearable computer.
| supportedmods = CommonMods,ElectronicsMods
| desc = Diodes burn their cyan light through an atmosphere of glass curved around a metal link.


{{Qud shader|rules|{{(}}When equipped and powered, provides 10 units of compute power to the local lattice.{{)}}}}
{{Qud shader|rules|{{(}}When equipped and powered, provides 10 units of compute power to the local lattice.{{)}}}}
Line 30: Line 36:
{{Qud shader|rules|{{(}}When equipped and powered, this item grants a bonus to identifying artifacts as if your Intelligence score were increased by 2.{{)}}}}
{{Qud shader|rules|{{(}}When equipped and powered, this item grants a bonus to identifying artifacts as if your Intelligence score were increased by 2.{{)}}}}
| categories = Bracelets
| categories = Bracelets
| gameversion = 2.0.201.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
When powered and [[boot sequence|booted up]], the {{name}} provides:
When powered and [[boot sequence|booted up]], the {{name}}:
* A +2 bonus to [[artifact examination]]. This bonus does not stack with other {{name|plural}} or {{favilink|advanced toolkit|plural}}.
* Grants a +2 bonus to [[artifact examination]]. This bonus does not stack with other {{name|plural}} or {{favilink|advanced toolkit|plural}}.
* Light in a radius of 2 around the wearer.
* Acts as a weak [[light source]] with a radius of 2.
* 10 units of [[compute power]] to the local lattice.
* Provides 10 units of [[compute power]] to the local lattice.


When unpowered, the {{name}} does not provide any of these effects.
When unpowered, the {{name}} does not provide any of these effects.
Line 44: Line 50:
* The light provided by this item is significantly less than a {{favilink|torch}} or {{favilink|glowsphere}}, and would be very unreliable as a primary light source.
* The light provided by this item is significantly less than a {{favilink|torch}} or {{favilink|glowsphere}}, and would be very unreliable as a primary light source.


{{Arm Equipment Navbox}}
[[Category:Light Sources]]
[[Category:Light Sources]]
19,173

edits