Modding:Objects: Difference between revisions
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imported>CaptainTechnicality54384 (Created page with "Category:Modding ==Object Definitions== The game's object definitions live in <u>%game directory\CoQ_Data\StreamingAssets\Base\ObjectBlueprints.xml</u> These object defin...") |
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'''Example ObjectBlueprints.xml merging a new color for Ctesiphus into ObjectBlueprints.''' | '''Example ObjectBlueprints.xml merging a new color for Ctesiphus into ObjectBlueprints.''' | ||
<syntaxhighlight lang="xml"> | |||
<objects> | |||
<object Name="Ctesiphus" Load="Merge"> | |||
<part Name="Render" ColorString="&B"></part> | |||
</object> | |||
</objects> | |||
</syntaxhighlight> | |||
==Component System== | ==Component System== | ||
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==Adding the object to encounter== | ==Adding the object to encounter== | ||
Once you've created your item check out this page for information on how to introduce it to dynamic encounters: [[Modding: | Once you've created your item check out this page for information on how to introduce it to dynamic encounters: [[Modding: Encounters and Population|Encounter and Population Modding]] | ||
==Detailed Topics== | ==Detailed Topics== | ||
*<span class="plugin_pagetree_children_span" id="childrenspan25690143-0"> [[Modding: Giving Creatures Inventory Items|Giving Creatures Inventory Items]] </span> | *<span class="plugin_pagetree_children_span" id="childrenspan25690143-0"> [[Modding: Giving Creatures Inventory Items|Giving Creatures Inventory Items]] </span> | ||
*<span class="plugin_pagetree_children_span" id="childrenspan25690130-0"> [[Modding: Ranged Weapons|Ranged Weapons]] </span> | *<span class="plugin_pagetree_children_span" id="childrenspan25690130-0"> [[Modding: Ranged Weapons|Ranged Weapons]] </span> |