Compute power: Difference between revisions

129 bytes added ,  03:11, 12 May 2021
most features are adjusted by (compute power)%; also, micromanipulator array's quick tinkering is affected too
(new things affected)
(most features are adjusted by (compute power)%; also, micromanipulator array's quick tinkering is affected too)
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|{{favilink|Micromanipulator array}}
|{{favilink|Micromanipulator array}}
|Inspect and disassemble bonuses
|Inspect and disassemble bonuses, tinker action cost
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|{{favilink|Nocturnal apex}}
|{{favilink|Nocturnal apex}}
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|Time to boot
|Time to boot
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|}
Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a {{favilink|communications interlock}} or {{favilink|penetrating radar}} will not change with your compute power, but the actual performance of the device will.
In most cases, each unit of compute power will adjust the affected numerical parameter by 1% of base value.  Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a {{favilink|communications interlock}} or {{favilink|penetrating radar}} will not change with your compute power, but the actual performance of the device will.
{{Mechanics Navbox}}
{{Mechanics Navbox}}
[[Category:Mechanics]]
[[Category:Mechanics]]
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