Electrical Generation: Difference between revisions
→Disadvantages
(Trees are good for starting the first arc if you have enough charges. Not so great if there's a sower or turret and you need the trees for cover though.) |
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*The first target in the arc must be in melee range | *The first target in the arc must be in melee range | ||
*Arcs can be unpredictable and may harm neutral or friendly creatures in melee or short out prematurely | *Arcs can be unpredictable and may harm neutral or friendly creatures in melee or short out prematurely | ||
*Arcs will always prioritize jumping into liquid pools before creatures, making bleeding and critical hits from weapons troublesome | |||
== References == | == References == | ||
<references /> | <references /> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |