Modding:Objects: Difference between revisions

219 bytes added ,  21:47, 24 September 2023
m
Add information about the RandomColors part
(Add a new section on common parts used by objects.)
m (Add information about the RandomColors part)
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| Key, IfPartOperational, DisplayName, Preposition, Radius, EvenIfInvisible, TranslateToLocation, IconTile, IconRenderString, IconColorString, IconTileColor, IconDetailColor
| Key, IfPartOperational, DisplayName, Preposition, Radius, EvenIfInvisible, TranslateToLocation, IconTile, IconRenderString, IconColorString, IconTileColor, IconDetailColor
| Whether or not an object is considered "interesting" in the current zone. Objects marked as interesting can be automatically moved to through the "move to point of interest" selector.
| Whether or not an object is considered "interesting" in the current zone. Objects marked as interesting can be automatically moved to through the "move to point of interest" selector.
|-
| RandomColors
| DetailColor, TileColor
| Selects a random primary and detail color for an object's tile. The <code>DetailColor</code> and <code>TileColor</code> attributes should be comma-separated lists of colors.
|-
|-
| RandomTile
| RandomTile