Template:Creature mutation/doc

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Template-info.png Documentation

Template for use in Template:Character only.

The first argument is the mutation name, and the second is the mutation level (defaults to 0).

{{creature mutation|Burrowing Claws|3}}
Burrowing Claws (3)

If mutation level is 0(or not set), the mutation level will not be shown (used for 1 pt mutations). If the mutation is a defect, a (D) will automatically be added:

{{creature mutation|Albino}}

Lua error in Module:Creature_Mutation_Query at line 84: attempt to concatenate local 'level' (a nil value).

This template also takes a third argument, the ego value of a creature. If the mutation is a mental mutation, it will add bonus levels based on the ego modifier.

{{creature mutation|Psychometry|3|9}}
Psychometry (3)