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imported>Trashmonks |
(You cannot apply jacked to geomagnetic discs) |
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A {{Name}} is an [[artifact]] which acts as a powerful [[:Category:Thrown Weapons|thrown weapon]] with several unique properties. | A {{Name}} is an [[artifact]] which acts as a powerful [[:Category:Thrown Weapons|thrown weapon]] with several unique properties. | ||
{{Name|plural}} must be [[energy|powered]] in order to function, and thus require either an [[Energy Cells|energy cell]] | {{Name|plural}} must be [[energy|powered]] in order to function, and thus require either an [[Energy Cells|energy cell]]. Throwing a disc without power will cause it to behave as a low-tier throwing weapon, having a flat {{PV}}5 [[PV]] and dealing only {{Heart}}1 damage. | ||
==Properties When Powered== | ==Properties When Powered== | ||
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Powered {{name|plural}} additionally have the ability to bounce between multiple targets when thrown. After hitting its initial target, a thrown disc will bounce and hit an additional 5 enemies, randomly targeting any valid creature that is currently engaged in combat with the thrower. | Powered {{name|plural}} additionally have the ability to bounce between multiple targets when thrown. After hitting its initial target, a thrown disc will bounce and hit an additional 5 enemies, randomly targeting any valid creature that is currently engaged in combat with the thrower. | ||
Creatures can also be targeted for a bounce more than once if there are less than 5 targets; this even applies if there is only 1 valid target, causing them to be hit by the initial throw as well as all 5 bounces | Creatures can also be targeted for a bounce more than once if there are less than 5 targets; this even applies if there is only 1 valid target, causing them to be hit by the initial throw as well as all 5 bounces. | ||
Throwing a disc at a creature that isn't currently engaged in combat with the thrower will cause the disc not to bounce, only dealing damage once before returning. | Throwing a disc at a creature that isn't currently engaged in combat with the thrower will cause the disc not to bounce, only dealing damage once before returning. |