Hypertractor: Difference between revisions

23 bytes added ,  00:33, 18 December 2020
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
Line 31: Line 31:
| inheritingfrom = BaseRifle
| inheritingfrom = BaseRifle
| dynamictable = {{Dynamic object|Guns|Hypertractor}}
| dynamictable = {{Dynamic object|Guns|Hypertractor}}
| unknowntile = hypertractor unidentified.png
| unidentifiedinfo = {{Unidentified info | tile = hypertractor unidentified.png | name = weird artifact | altname = rifle }}
| unknownname = weird artifact
| unknownaltname = rifle
| desc = A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.
| desc = A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.


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