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(Added reference to reflect that the actual bleed damage used comes from ObjectBlueprints.xml, overriding the default in the code) |
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Engulfed creatures will suffer from [[bleeding]] for as long as they are being engulfed by a red death dacca, suffering {{Heart}}1-2 damage every round.<ref name="Object"/>{{Code Reference|class=EngulfingBleeding}} The red death dacca will otherwise be unable to attack the creature they are engulfing. | Engulfed creatures will suffer from [[bleeding]] for as long as they are being engulfed by a red death dacca, suffering {{Heart}}1-2 damage every round.<ref name="Object"/>{{Code Reference|class=EngulfingBleeding}} The red death dacca will otherwise be unable to attack the creature they are engulfing. | ||
A red death | A red death dacca will continue to engulf its victim until either it or the victim dies. However, the victim can escape being engulfed prematurely through means such as [[Teleportation]] or becoming [[phase|out-of-phase]]. | ||
{{References|2.0.201.76}} | {{References|2.0.201.76}} |
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