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{{name}} is a mod that can be applied to all [[energy cell]]s excluding ones that are fueled by liquid. When modded to an energy cell, they will passively recharge themselves as long as the player character is close enough to the surface, or in the same zone as a working {{favilink|broadcast power station}}. This is an application of [[ | {{name}} is a mod that can be applied to all [[energy cell]]s excluding ones that are fueled by liquid. When modded to an energy cell, they will passively recharge themselves as long as the player character is close enough to the surface, or in the same zone as a working {{favilink|broadcast power station}}. This is an application of [[broadcast power]]. | ||
==Recharge speed== | ==Recharge speed== | ||
The speed that this mod recharges cells depends on the cell's tier, in which the charge rate is 10 * tier every game tick. The max depth that the cell can be recharged at is 1 + tier deep. If the cell can already charge using broadcast power, it uses the greater charge rate and max depth. Energy cells that charge through another method like {{favilink|fidget cell|plural}} or {{favilink|solar cell|plural}} will have | The speed that this mod recharges cells depends on the cell's tier, in which the charge rate is 10 * tier every game tick. The max depth that the cell can be recharged at is 1 + tier deep. If the cell can already charge using broadcast power, it uses the greater charge rate and max depth. Energy cells that charge through another method like {{favilink|fidget cell|plural}} or {{favilink|solar cell|plural}} will have the higher charge rate be used.{{Code Reference|class = ModRadioPowered}} | ||
===Estimated Recharge Speed=== | ===Estimated Recharge Speed=== | ||
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==Satellite Power Occlusion== | ==Satellite Power Occlusion== | ||
{{Excerpt|Broadcast power#Satellite Power Occlusion}} | |||
Satellite | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Mod Navbox}} | {{Mod Navbox}} |
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