Electrobow: Difference between revisions
Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|W|{{(}}electro{{)}}}}{{Qud shader|c|{{(}}bow{{)}}}}}} | | title = {{Qud text|{{Qud shader|W|{{(}}electro{{)}}}}{{Qud shader|c|{{(}}bow{{)}}}}}} | ||
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| damage = 1d6 | | damage = 1d6 | ||
| weight = 5 | | weight = 5 | ||
| featureweightinfo = yes | |||
| commerce = 120 | | commerce = 120 | ||
| weaponskill = {{SkillID to name|Rifle}} | | weaponskill = {{SkillID to name|Rifle}} | ||
Line 16: | Line 16: | ||
| energycellrequired = yes | | energycellrequired = yes | ||
| ismissile = yes | | ismissile = yes | ||
| accuracy = 0 | |||
| chargeused = 50 | | chargeused = 50 | ||
| chargefunction = Weapon Power | | chargefunction = Weapon Power | ||
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| desc = A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon. | | desc = A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon. | ||
| categories = Bows | | categories = Bows | ||
| gameversion = 2.0.201.49 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{No Description}} | {{No Description}} | ||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} |