Red death dacca: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (pluralization)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| av = 8
| av = 8
| dv = -10
| dv = -10
| weight = 200
| ma = 7
| marange = 6+1d2
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Red Death Dacca
| id = Red Death Dacca
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| renderstr = ⌠
| renderstr = ⌠
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | mutatedplant = yes | hurtbydefoliant = 1 | hasmentalshield = yes | bodytype = Tree}}
| extra = {{Extra info|weight = 201 | mutatedplant = yes | hurtbydefoliant = 1 | hasmentalshield = yes | bodytype = Tree}}
| inheritingfrom = MutatedTree
| inheritingfrom = MutatedTree
| dynamictable = {{Dynamic object|BananaGrove_Creatures|Red Death Dacca}}
| dynamictable = {{Dynamic object|BananaGrove_Creatures|Red Death Dacca}}
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| faction = {{creature faction|{{FactionID to name|Trees}}|100}}
| faction = {{creature faction|{{FactionID to name|Trees}}|100}}
| demeanor = aggressive
| demeanor = aggressive
| inventory = {{inventory|Red Death Dacca Hand|2|no|100}}
| inventory = {{inventory|Red Death Dacca Hand|2|no|100|no}}
| desc = Inverted hands are soaked in the blood of fauna whose minds were tricked by the patterned bunches of its unbananas. Its fronds are stiffer than its looksake.
| desc = Inverted hands are soaked in the blood of fauna whose minds were tricked by the patterned bunches of its unbananas. Its fronds are stiffer than its looksake.
| categories = Mutated Plants
| categories = Mutated Plants
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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Creatures who become engulfed by a red death dacca will be pulled onto and will inhabit the same tile as the dacca, and will be unable to move; attempting to move in any direction will instead cause the creature to perform a melee attack against the dacca. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Jump]], and [[Juke]].{{Code Reference|class=Engulfed}} Engulfed creatures cannot be attacked by other creatures, and any attempting to do so will instead target the red death dacca.  
Creatures who become engulfed by a red death dacca will be pulled onto and will inhabit the same tile as the dacca, and will be unable to move; attempting to move in any direction will instead cause the creature to perform a melee attack against the dacca. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Jump]], and [[Juke]].{{Code Reference|class=Engulfed}} Engulfed creatures cannot be attacked by other creatures, and any attempting to do so will instead target the red death dacca.  


Engulfed creatures will suffer from [[bleeding]] for as long as they are being engulfed by a red death dacca, suffering {{Heart}}1-2 damage every round.<ref name="Object"/>{{Code Reference|class=EngulfingBleeding}} The red death dacca will otherwise be unable to attack the creature they are engulfing.
An engulfed creature will suffer from [[bleeding]] for {{Heart}}1-2 damage each round. The creature can make a [[Toughness]] save (difficulty 20) each round to stop the bleeding, however, the bleeding will be reapplied once every three rounds for as long as the creature is still being engulfed.<ref name="Object"/>{{Code Reference|class=EngulfingBleeding}} The dacca will otherwise be unable to attack the creature they are engulfing.


A red death dacca will continue to engulf its victim until either it or the victim dies. However, the victim can escape being engulfed prematurely through means such as [[Teleportation]] or becoming [[phase|out-of-phase]].
A red death dacca will continue to engulf its victim until either it or the victim dies. However, the victim can escape being engulfed prematurely through means such as [[Teleportation]] or becoming [[phase|out-of-phase]].
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