Red death dacca: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|&amp;rred death dacca}}
| title = {{Qud text|{{Qud shader|r|{{(}}red death dacca{{)}}}}}}
| image = red death dacca.png
| image = red death dacca.png
| lv = 24
| lv = 24
| hp = 75
| hp = 75
| av = 8
| av = 8
| dv = 6
| dv = -10
| ma = 0
| ma = 7
| marange = 6+1d2
| weight = 201
| featureweightinfo = no
| id = Red Death Dacca
| tier = 4
| colorstr = &amp;r
| colorstr = &amp;r
| tilecolors = gr
| renderstr = ⌠
| renderstr = ⌠
| id = Red Death Dacca
| role = Unspecified
| role = Unspecified
| strength = 18+1d3+5d1+2
| extra = {{Extra info|weight = 201 | mutatedplant = yes | hurtbydefoliant = 1 | hasmentalshield = yes | bodytype = Tree}}
| inheritingfrom = MutatedTree
| dynamictable = {{Dynamic object|BananaGrove_Creatures|Red Death Dacca}}
| quickness = 100
| movespeed = 100
| strength = 24+1d3+5d1
| agility = 8+1d3+5d1
| agility = 8+1d3+5d1
| toughness = 18+1d3+5d1
| toughness = 28+1d3+5d1
| intelligence = 8+1d3
| intelligence = 8+1d3
| willpower = 16+1d3+5d1
| willpower = 16+1d3+5d1
| ego = 8+1d3
| ego = 8+1d3
| strengthmult = 1.5
| acid = 15
| acid = 15
| electric = 15
| electric = 15
| cold = 15
| cold = 15
| heat = 15
| heat = 15
| xpvalue = 600
| xptier = 4
| faction = {{creature faction|{{FactionID to name|Trees}}|100}}
| faction = {{creature faction|{{FactionID to name|Trees}}|100}}
| inventory = {{inventory|{{ID to name|Red Death Dacca Hand}}|2}}
| demeanor = aggressive
| inventory = {{inventory|Red Death Dacca Hand|2|no|100|no}}
| desc = Inverted hands are soaked in the blood of fauna whose minds were tricked by the patterned bunches of its unbananas. Its fronds are stiffer than its looksake.
| desc = Inverted hands are soaked in the blood of fauna whose minds were tricked by the patterned bunches of its unbananas. Its fronds are stiffer than its looksake.
| categories = Mutated Plants
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
A {{name}} is a [[Mutated plant|rooted mutated plant]] belonging to the [[trees]] faction. It can be found in {{favilink|Banana grove}} tiles.
Red death daccas are unable to move and can only attack creatures who move directly adjacent to them. When a target draws near, red death daccas will attempt to pull the creature in and [[engulfing|engulf]] them. The creature has an opportunity to make a [[Strength]] save against being engulfed, but this is difficult due to the dacca's own high Strength stat.{{Code Reference|class=Engulfing}} If the creature does make the save or otherwise can't be engulfed, daccas will instead attack with their {{favilink|red hand|plural}}, [[cudgel]] weapons that deal {{Heart}}{{dice tooltip|2d3}} damage.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>
Creatures who become engulfed by a red death dacca will be pulled onto and will inhabit the same tile as the dacca, and will be unable to move; attempting to move in any direction will instead cause the creature to perform a melee attack against the dacca. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Jump]], and [[Juke]].{{Code Reference|class=Engulfed}} Engulfed creatures cannot be attacked by other creatures, and any attempting to do so will instead target the red death dacca.
An engulfed creature will suffer from [[bleeding]] for {{Heart}}1-2 damage each round. The creature can make a [[Toughness]] save (difficulty 20) each round to stop the bleeding, however, the bleeding will be reapplied once every three rounds for as long as the creature is still being engulfed.<ref name="Object"/>{{Code Reference|class=EngulfingBleeding}} The dacca will otherwise be unable to attack the creature they are engulfing.
A red death dacca will continue to engulf its victim until either it or the victim dies. However, the victim can escape being engulfed prematurely through means such as [[Teleportation]] or becoming [[phase|out-of-phase]].
{{References|2.0.201.76}}
{{Creature Navbox|Trees}}
[[Category:Creatures]]
[[Category:Creatures]]
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