Still crystal chime: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(added line about gameunique attribute)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 18: Line 18:
| desc = Sharp points are run through with bright and brilliant amethyst and sapphire. The colors remain but smolder to heather in their dying light. The chime is grave-still.
| desc = Sharp points are run through with bright and brilliant amethyst and sapphire. The colors remain but smolder to heather in their dying light. The chime is grave-still.


{{Qud shader|C|{{(}}+1 Ego{{)}}}}
{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
{{Qud shader|C|{{(}}+1 Ego{{)}}}}
| categories = Equipment
| categories = Equipment
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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